Between bad concepts and inadequate executions, the Metroidvania genre is full of examples of how not to do a boss fight.
Joshua Speer is a Staff Writer at DualShockers who has been covering games professionally since 2013, with a focus on indie games, retro games, platformers, deckbuilders, roguelikes, and Nintendo ...
Over the last few years, the Metroidvania genre has quickly been filled with difficult games. That’s not to say the genre doesn’t have a tough challenge as its roots, but modern developers have taken ...