Valve has made Dota 2's Direct3D to OpenGL translation layer open source. This is the piece of code that allows Valve to take a standard DirectX Windows game that uses the Source engine (Dota 2, Team ...
Dunlap Bennett & Ludwig represents D3D in a suit that alleges Microsoft willfully infringed on four of D3D’s patents through its sales of the HoloLens products. The company’s mission is to improve the ...
Valve has released its 'ToGL' Direct3D to OpenGL translation layer software. Previously used in its DOTA2 game, it is thought that Valve's move will make it easy for other developers to port games ...
I'm playing an old game that needs 8 bit textures (so I need to use direct3d's software renderer). ATI doesn't support them in the Radeon drivers (I've got a Radeon 32MB DDR). This game also doesn't ...
The team behind Wine, the Windows compatibility layer for other operating systems, has announced the launch of Wine 3.0 - the first version to support both Direct3D versions 10 and 11 and with Android ...
At GDC the Khronos Group announced not one but two new OpenGL specifications. The headline release, OpenGL 4, includes a raft of new features bringing OpenGL in line with Microsoft’s Direct3D ...
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