There has been a lot of talk about Nvidia’s soon-to-appear 177.39 driver. Nvidia is currently in beta stage with this driver and the driver is being WHQL’d as we speak. This beta driver is the first ...
As in use the 2nd GPU as dedicated physx and the 50xx as your video card? Has anyone actually tried that? I can't imagine that's a configuration that's had any testing by Nvidia themselves. I did skim ...
Nvidia's PhysX and Flow SDKs are now completely open-source under the permissive BSD-3 license. If you've been a part of the developer community, these libraries have been open-source since late 2018, ...
TL;DR: NVIDIA's PhysX and Flow technologies are now fully open-source, with source code available on GitHub under the BSD-3 license. This allows developers to update older 32-bit PhysX games for ...
TL;DR: NVIDIA's RTX 50 series no longer supports 32-bit CUDA applications, affecting older games like Batman: Arkham Asylum and Borderlands 2, which now run PhysX calculations on the CPU, causing ...
PhysX requires shader resources, colour and texture operations are free to continue. With GPUs becoming more and more shader-heavy (as well as the driver free to 'offload' back to the CPU, which is ...
Nvidia has wrapped up support for the 32-bit PhysX graphics technology. The brand has quietly removed the legacy SDK out of rotation, much to the chagrin of fans who still play the games that require ...