Ken Levine aims to offer more player agency in Judas compared to the linearly-structured BioShock games. Judas features roguelike elements and a non-linear narrative centered around interactions ...
The latest issue of Edge magazine includes a retrospective interview with Ken Levine, going over his career from Looking Glass Studios to Ghost Story Games and the upcoming Judas. When it gets to ...
Ken Levine reflects on Irrational Games' closure post-BioShock Infinite's success, a decision he deemed "complicated." “I thought they were going to continue. But it wasn’t my company ...