The latest adventure from Tokyo RPG Factory has arrived, and once again players have been granted access to a school of game design that hearkens back to the glory days of the JRPG genre. Like with ...
Last time out, Tokyo RPG Factory (as foreshadowing as names get it turns out) pulled off a nice balance between JRPG nostalgia, and a touch of modern flair with I Am Setsuna. This time, with Lost ...
Michael Ruiz is a Senior Staff Writer at DualShockers. He likes video games. He likes wrestling. He likes beer. He likes music. Fast forward just a year and a half later, Tokyo RPG Factory's sophomore ...
As the wait for the FF7 remake gets longer by the day, Tokyo RPG Factory are here to put your nostlgia glands into overdrive. Lost Sphear (yup, that's how that word is spelled, nothing to see here) ...
Many would say that the SNES and Super Famicom era of Japanese role playing games (JRPGs) was one of the best in the almost 50 years that video games have been around on the planet. Square Enix – then ...
Jordan Boyd is a Staff Writer at DualShockers, specializing in indie games, RPGs and shooting titles. He's majoring in journalism at Stony Brook University on Long Island. During the 7th console ...
Lost Sphear is developed by Tokyo RPG Factory, the same folks who put together I Am Setsuna. That game’s storytelling may have been generic, but it was still enjoyable to play through. The game ...
The debut trailer for Lost Sphear hints at a story about memories and mysterious disappearances, but the game’s official Japanese website provides more details (thanks to Gematsu for the translation): ...
Lost Sphear may be be a nostalgia-saturated throwback to classic Japanese role-playing games, but that doesn’t mean it’s a completely predictable (or easily understood) game. Even in homage, it has ...
, is working on a new title called Lost Sphear featuring classic RPG gameplay. This week’s issue of Famitsu magazine shares more on its story and characters. This world is created by memories. As ...
When I wrote my I Am Setsuna review back in 2016, I was actually genuinely surprised to see my fellow reviewers didn’t cozy up to the first effort from Tokyo RPG Factory as much as I did. I thought it ...
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