Coding is one aspect of digital making. When you write code, you are writing instructions for a computer to follow. The instructions might just be "turn this graphic by one degree each second", or ...
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Social engagement: Playing an analog game typically brings students together. Initial student interactions are functional: ...
Games like these are entertainment, first and foremost — but they’re also embracing their learning potential, with non-competitive educational modes and in-game reference links. As popular media goes, ...
You’ve gotten that new game and brought it home. There it sits, in its pretty cellophane, just waiting to be played. When the time comes to put cardboard to table, though, you’ll need to teach your ...
Coding is a big deal right now. Worldwide, 36 million kids have taken part in “Hour of code” activities, helping them become active, rather than passive users of technology and starting learning that ...
Video games have come to be regarded as valuable educational resources. Through a combination of interactive environments and ...
Games have gone a long way since they first appeared. At first, many people thought games were time-wasteful and that they couldn’t help people in any way. However, games are everywhere now, and ...
Digital learning games have officially gone mainstream, with nearly three-quarters of K-8 teachers saying they use the games for classroom instruction, according to a new national survey. But the rise ...