Recently I put mesh shader into practice in my Vulkan pet project. And it’s just too good! Before and after the mesh shader is applied, it reduced the render thread significantly from 0.3~0.5ms to ...
This article introduces the problem of resource state management and synchronization in modern graphics APIs such as Direct3D12 and Vulkan and describes a solution implemented by Diligent Engine.
Vulkan shaders are a vital part of graphics on Linux devices, allowing for much better visuals. Skipping processing of Vulkan shaders may cause temporary game stutter but has no lasting effects.
Recently reported by Michael Larabel of Phoronix, Mesa 22.3 received the RADV, or Radeon Vulkan Driver, adding support for the mesh shader extension VK_EXT_mesh_shader, which utilizes the newest ...
Recently, Intel revealed the newest ANV Vulkan driver for Linux operating systems that offer mesh shading that the company will implement into the new DG2, or ARC Alchemist, discrete graphics cards.
To help accelerate graphics post-processing, neural shaders, physics simulations, and machine learning inference on the GPU, DDK 25.2 implements support for VK_KHR_cooperative_matrix. This extension ...
Minecraft has recently announced an array of major overhauls and changes, including the transition from legacy OpenGL to Vulkan. This new graphics API is set to modernise the graphics and improve ...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh ...