Highly respected long-time PlayStation veteran Shuhei Yoshida, one of the last familiar faces in the top ranks of the console maker, also announced he was leaving in a year when PlayStation went very ...
Alan Wake 2's PS5 Pro patch has arrived - but is it any good? Will covers this and more highlights from DF Weekly #194 as we ...
He says that the name takes cues from the blue-hued marketing of PlayStation and the red color of AMD's Radeon division to ...
According to the report, the use of PSSR has allowed Space Marine II to function much cleaner and clearer when running at 60 FPS, while in terms of raw resolution, it is enhanced from 720p to 1080p ...
As reported by RPG Site, both PlayStation 5 and Xbox Series X will offer two modes. Prioritizing graphics will lead to a 30 ...
PlayStation 5 Pro head architect Mark Cerny said you really shouldn’t care about how many TFLOPS the PS5 can handle, calling ...
With every console generation, the jump in technology gets less and less noticeable to the point where Sony had to zoom in on ...
In fact, in his latest deep dive into the tech behind PS5 Pro, Cerny revealed that Sony and AMD are entering into a strategic ...
Sony has officially blown the lid off of the PlayStation 5 Pro's internal hardware and new PSSR upscaling tech, revealing key details on AI, ML, and more.
The two already partner on the PS5 and PS5 Pro’s GPUs, which are based on AMD’s RDNA 2 architecture, and the PS5 Pro uses a ...
A new Digital Foundry interview with Sony and Insomniac bigwigs has revealed that PS5 Pro devs can choose to adopt new ...
We sit down with PS5 architect Mark Cerny to discuss PSSR, the future of game graphics, and what Sony's partnership with AMD ...