Highly respected long-time PlayStation veteran Shuhei Yoshida, one of the last familiar faces in the top ranks of the console maker, also announced he was leaving in a year when PlayStation went very ...
Alan Wake 2's PS5 Pro patch has arrived - but is it any good? Will covers this and more highlights from DF Weekly #194 as we ...
He says that the name takes cues from the blue-hued marketing of PlayStation and the red color of AMD's Radeon division to ...
As reported by RPG Site, both PlayStation 5 and Xbox Series X will offer two modes. Prioritizing graphics will lead to a 30 ...
PlayStation 5 Pro head architect Mark Cerny said you really shouldn’t care about how many TFLOPS the PS5 can handle, calling ...
With every console generation, the jump in technology gets less and less noticeable to the point where Sony had to zoom in on ...
In fact, in his latest deep dive into the tech behind PS5 Pro, Cerny revealed that Sony and AMD are entering into a strategic ...
PlayStation console architect Mark Cerny says that he is mostly interested in using AI and ML to drive tools for improved in-game visuals/graphics.
Sony has officially blown the lid off of the PlayStation 5 Pro's internal hardware and new PSSR upscaling tech, revealing key details on AI, ML, and more.
The two already partner on the PS5 and PS5 Pro’s GPUs, which are based on AMD’s RDNA 2 architecture, and the PS5 Pro uses a ...
Mark Cerny discusses how building PSSR was a future-proofing investment with ray tracing and machine learning as key to the future of PlayStation consoles.